Pablo Post-It's
Pablo Post-It's Journey Home released about a week ago AND it got frontpaged and got Daily 3rd (currently the highest Daily for a Mellow Minds game) as a token of my appreciation I'd like to share some behind the scenesΒ
(Screenshot from an unused Marker item, it would roll between 2 points. Game kept crashing so I decided to use the portals instead)
(Screenshot from the first prototype of the game)
I'll share a little more about the development of the game in my end of the year recap post but that's a long time away.
Mid-January 2025 Update
Its only been a few weeks since the beginning of the new year so I can't comment on much, Texas got really cold where I'm at (no snow here as of writing this) and I'm sure it's only a matter of time before my power goes out. Despite that, I've spent alot of time with my close friends and worked on games and art. Hopefully, there'll be more to share next month.
Upcoming
I can't make any promises that all of these game will release, if I tried I'd most likely be wrong but I'd still like to share some future stuff :)
Next Game: My next game is gonna be a small arcade-y speed game, you make peanut butter and jelly sandwiches in either a score mode or a timed mode. I'd like to drop it sometime around early-mid February so look forward to that.
(Screenshot of a really early prototype, the newest version has a lot of finished art)
Pixel Day: Last month I said we were working on a Pixel Day game but I dropped Pablo Post-It's this month so we'll probably save that for next year.
Newgrounds Day: Game for Newgrounds Day, I'm working on a small arcade-like game for Newgrounds Day
(One of the backgrounds that will be used in my Newgrounds Day game)
Low Poly Day: Low Poly day, we started a little bit of planning on this little low poly day game. I'm still practicing with low poly art
Other: I've got a bunch of other little games that I plan to drop throughout the year, hopefully you enjoy them when they release
Seeya Next Month!!!
I'll post another update post sometime around Mid-February. I post dev posts on my Instagram, Twitter, and Bluesky so if you're into that go check me out!!!
Osaka
Pablo Post-It's was a unique platformer and the interface was clean & smooth :) The PB&J game looks like it's gonna be phenomenal, can't wait to play :D